package
{
	import org.flixel.*; //Allows you to refer to flixel objects in your code
	
	[SWF(width = "640", height = "480", backgroundColor = "#000000")] //Set the size and color of the Flash file
	[Frame(factoryClass = "Preloader")]
 
	public class ggj12 extends FlxGame
	{
		public function ggj12()
		{
			super(640, 480, MainMenuState, 1, 60, 60);
		}
	}
}